New Year's weekend was busier than I expected. Nevertheless, I was able to finish what I wanted to do for the setting chapter and the equipment section for Neon Knights - I don't know if they're done necessarily, but it's at least enough for a playtest draft. Now I just need to get the other chapters up to that same level and I can actually start running this game.
In the meantime, I'm back to questioning whether I want to stick with the standard approaches from Fate Accelerated, or a custom list based on knightly virtues (very likely to be stolen from inspired by Pendragon). This had been my original idea for the game but then it went off in a direction that wound up feeling like I was trying too hard to be clever and losing game clarity as a result. So for the moment I'm using the FAE terms, but maybe I'll change it up after all, if I can put together a list of 6-9 virtues that all sound like they would serve the same function as game stats.
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