I was reading this blog post about decreasing downtime in games, and someone shared an idea in the comment section that really hit me - reward players for things that happen on someone else's turn, not just their own. I think that would fit perfectly with the redesign I've been working on, and what I mentioned in my previous post about giving each team a more limited set of abilities but getting them to emphasize the theme more. So the idea here is that each team will have an ability that gives them a bonus during their next turn if another player did something that fits with your team's theme. For example, the Eyes of the Earth (the "rangers and druids" team) would get a bonus whenever another player draws an Exploration card in a forest, while the Guardians of the Hearth (the "defend our homeland" team) would get a bonus whenever another player interacts with a Threat anywhere on the board.
That's what I've got for now. More news to come, sooner or later...
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