Saturday, March 12, 2022

Grand Expedition updates

 I guess update #1 is that, after all my hemming and hawing a couple of posts ago, I've decided to stick with the existing title for now.  Thank you to everyone who commented on the other post, whether with name ideas or other advice, and if you still have thoughts about this and want to say so (either here or there) I'm open to whatever you've got.

As for actual game content, here are the changes I made today:

  • added a new ability to each player sheet, giving them some kind of bonus whenever there is another player nearby at the start of the turn (different bonus for each team, but they all have the same trigger) - this is present from the start of the game and does not need to be purchased as an upgrade
  • made one of the Threats a little more threatening by giving them a possible speed boost when rolling for Threat movement

That's what I've got for right now.  Though it also occurs to me that I haven't done a basic summary post of this game like I have with my other two.  I suppose that'll be next.

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