Wednesday, June 19, 2024

Neon Knights update

 Just finished the latest round of revisions (I feel like it's not the first time I've said that).  Biggest thing was fleshing out the setting description.  I got some good advice about that from readers a couple months ago, with things to add to the setting chapter but also ideas about weaving in bits of implied setting into artifact and adversary descriptions, so I did that.  Seems pretty good right now, maybe actually ready to start moving into layout sometime.  Sure would be nice it the flyers I bring to PAX Unplugged this year can say "available on DriveThru" instead of "coming soon."

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Too many games, too little time

 Lots going on lately, across multiple games.  Here are the various updates for the last couple weeks: Werewolves of London got knocked out...