Today was one of those days where I agonize over every sentence, trying to get it at least close to right, while I still work to solidify some of my more vague ideas for Neon Knights (and, honestly, that's the bulk of what I have - but maybe "impressionistic" would be a more charitable term to use). But the end result is that I wrote what I think will be the entire outline for the "baseline" setting, i.e. what the common starting points are before the players go through the list of questions to define the details. A little bit about the blend of pseudo-medieval and futuristic trappings, a little bit about the ruler(s) to whom the PCs answer (generically called the Lord, though players might choose a different title for their specific one), and a little bit about the cosmology (there's a good guy deity and a bad guy deity, they both interact with the world indirectly). Also I reorganized the list of setting questions so it hopefully flows better now. Overall I'm fairly satisfied with the day's work.
Still feels like it's going to be forever until the game is playable though...
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